def blast_off_simulator(): print("3...") time.sleep(1) print("2...") time.sleep(1) print("1...") time.sleep(1) print("BLAST OFF!") print("Rocket launched successfully!")
To make it a true simulator, the height of the launch should depend on the player's stats. You would modify the bodyVelocity.Velocity line to pull data from the player's leaderstats . 3-2-1 blast off simulator script
# Countdown for i in range(3, 0, -1): print(f"i...") time.sleep(1) def blast_off_simulator(): print("3
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