Note: Official servers were shut down years ago.
The "best" motion blur on PC is no longer about turning it on/off. It requires , velocity buffer reuse , and per-game tuning for frame generation technologies. The latest updates in DirectX 12, DLSS 3.5, and UE 5.3 have finally made high-quality motion blur performant. For developers: implement variable shutter speed and UI masking. For users: keep blur medium at 60Hz, low at 240Hz, and halve it when using frame generation. blur pc update full best
To get the experience, you need to apply community fixes. Here is how to do it. Note: Official servers were shut down years ago