// --- Sound (Helps locate enemies) --- s_a3d "1" s_eax "1" volume "0.8" hisound "1"
: Controls how many packets you send to the server per second. ex_interp 0.01 : Setting this to Cfg Aim Cs 1.6 Headshot
// --- Alias: Quick Pistol Switch (Good for AWP/Aim maps) --- alias "wpn_pistol" "slot2; +attack; wait; -attack" alias "wpn_primary" "slot1; +attack; wait; -attack" // --- Sound (Helps locate enemies) --- s_a3d
To ensure your shots land where you see the enemy, you must synchronize your client with the server. These "rates" are standard for modern competitive play. rate 100000 -attack" alias "wpn_primary" "slot1
Maintaining a constant frame rate is essential for muscle memory. Setting fps_max 101 (or higher if using modern monitors with "developer" mode) ensures that input lag remains consistent. Mouse Input and Sensitivity