Meet the MonoGame team and get your questions answered
MonoGame Spotlight Announcement
Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
The digital landscape has changed how fans consume media. While official streaming platforms exist, geographic restrictions and subscription costs often lead fans to search for alternative methods like Google Drive. This platform has become a favorite for several reasons:
: Finding a working Google Drive link is often easier than navigating ad-heavy pirate sites. However, these links are frequently taken down due to copyright claims.
Users can stream the content directly from the drive or save it to their own cloud storage for offline viewing on mobile devices.
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.