Monday, June 6, 2011 - 17:19

Executioners World -1.3.1- -entropy- Link -

#

Executioners World -1.3.1- -entropy- Link -

The update's namesake, , is derived from the thermodynamic principle that systems naturally progress toward disorder. In the context of Executioners World , this manifests through:

I tested this: In version 1.2.9, you could hide in the Gallows Loft for exactly 47 seconds before he looked up. In 1.3.1, if you used the Loft in your last life, he runs straight to it in your current life. He retains the memory of your cowardice. Executioners World -1.3.1- -Entropy-

:

The (those who prefer the sterile challenge of 1.2.7) decried it as "artificial difficulty." They argue that random input lag and shifting collision maps invalidate skill expression. For them, 1.3.1 is an unplayable meme. The update's namesake, , is derived from the