-- This works ONLY if the game developer forgot to filter a remote. local rs = game:GetService("ReplicatedStorage") local remote = rs:FindFirstChild("ToolRequest") or rs:FindFirstChild("GiveWeapon") if remote then remote:FireServer("LaserGun", game.Players.LocalPlayer.Character) end

Before we dive into the code, it is important to talk about safety.

Verdict

A true FE script uses RemoteEvent:FireServer() or FireAllClients() to trick the server into thinking you legitimately earned the weapon.

Place this script inside a (the button) in your workspace. Ensure your Laser Gun tool is named exactly "LaserGun" and is located inside ServerStorage .

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