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: Improved ability to skip many cinematic sequences to speed up replayability. recommended settings for FSR 2.0?
The most significant addition in patch v1.0.12 is the official support for . This technology provides high-quality spatial upscaling, allowing players on a wider range of hardware—including non-RTX cards—to achieve better frame rates without a major loss in visual fidelity. Other fixes included in this patch: god of war v1012 dodi repack patched
: Unlike DLSS, which requires NVIDIA RTX hardware, FSR 2.0 brought high-quality temporal upscaling to a wider range of GPUs, including older NVIDIA cards and AMD’s own lineup. Quality vs. Performance : Improved ability to skip many cinematic sequences
: The patch addressed various minor bugs found in earlier builds like v1.0.8, though some users reported specific technical hiccups after updating. DODI Repack Specifics Performance : The patch addressed various minor bugs
: Some users have reported initial startup crashes or black screens. Frequent community-recommended fixes include updating GPU drivers, checking for mandatory PSN login requirements (in newer versions like Ragnarok), or verifying the integrity of the language files in the _backups folder.
Ultimately, v1.0.12 isn't just another patch; it’s the version that "unshackled" Kratos from high-end hardware requirements, making the Norse wilds accessible to a much broader spectrum of PC gamers through the democratization of upscaling technology. God of War - In-depth PC & PlayStation Technical Analysis