Most of the gameplay relies on mouse movements (dragging or clicking) to control the speed and intensity of the scene.
Given the nature of your request, I'll offer a general approach to finding or creating a guide for specialized topics like this: Griffith-s Paizuri Simulator - Special Services...
The day finally came when Elysium was ready to be unveiled. The city was not just a simulation; it had become a reality, built on a specially selected site far from prying eyes. The Special Services Division had worked wonders, and their creation was a testament to human ingenuity and the power of vision. Most of the gameplay relies on mouse movements