Iohorizontictactoeaix Review
return minEval;
function aiMove() let bestScore = -Infinity; let bestMove = null; for (let move of getEmptyCells(board)) board[move.row][move.col] = 'O'; let score = minimax(board, 0, false); board[move.row][move.col] = ''; if (score > bestScore) bestScore = score; bestMove = move; iohorizontictactoeaix
Knowing the source will help me write a more accurate article or technical breakdown for you. return minEval; function aiMove() let bestScore = -Infinity;