Quothspe V925quot Ultra Realistic Shader For Mcpe 117 New [verified] Now

vec3 tonemapFilmic(vec3 color) vec3 x = max(vec3(0.0), color - 0.004); return (x * (6.2 * x + 0.5)) / (x * (6.2 * x + 1.7) + 0.06);

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RENDER.RU