Talking Tom Cat Java Games Touch Screen 240x320 Exclusive Review

The resolution (often portrait mode) was the "HD" of its time. It was the sweet spot for devices like the Nokia 5230, Samsung Star, and Sony Ericsson W995. When Outfit7 ported their iOS hit Talking Tom Cat to Java, this resolution was the primary target. It offered enough pixel density to render Tom’s fur with surprising clarity, yet limited the game enough that developers had to be creative.

240x320 pixels (QVGA), which was the standard for mid-to-high-end feature phones like those from the Nokia Series 40 Sony Ericsson Control Scheme:

: Hit him in the face until he falls over and sees stars. Pet : Stroke Tom to hear him purr with happiness. Tail Pull : Grab his tail for a unique reaction. Special Actions :