CQC is contextual. Nomad will perform different takedowns if the enemy is on a slope, in water, or if Nomad is prone in "prone camo".
Tom Clancy's Ghost Recon Breakpoint , Close Quarters Combat (CQC) is a high-risk, high-reward tactical system that allows players to neutralize enemies through brutal, hand-to-hand takedowns. Unlike the instantaneous "bonks" of previous entries, Breakpoint's CQC is heavily influenced by terrain, player stance, and the specific knife equipped. Core CQC Mechanics tom clancy 39-s ghost recon breakpoint cqc