Fix — Unreal Engine 426 Documentation Exclusive

: Added support for render passes (matte IDs, depth, motion vectors) and OpenColorIO (OCIO) for professional-grade compositing workflows.

: The next-gen physics toolset moved into beta, introducing Chaos Vehicle for real-time physics-based wheeled vehicles. Key Resources unreal engine 426 documentation exclusive

| Feature | UE 4.26 Documentation | UE 5.3+ Documentation | |--------|----------------------|----------------------| | Wheel collision | Raycast only | Raycast + swept sphere | | Tire friction | Curve asset | Physical material + curve | | Engine simulation | RPM curve + torque | Torque + inertia + clutch | : Added support for render passes (matte IDs,

UE 4.26 solidified Unreal's position in film and TV through its virtual production toolset. The documentation details the Remote Control API unreal engine 426 documentation exclusive